FarFallen (PC)

Timeless memories

Description:

Farfallen
Dhampir Swashbuckler 6
CN Medium humanoid (dhampir)
Init 8; Senses darkvision 60 ft., low-light vision; Perception +1
-————————-
Defense
-————————-
AC 20, touch 15, flat-footed 15 (
3 armor, 2 shield, +4 Dex, +1 dodge)
hp 53 (6d10)
Fort +2, Ref +9, Will +1; +2 bonus vs. disease and mind-affecting
Defensive Abilities charmed life, negative energy affinity; Resist undead resistance
-————————-
Offense
-————————-
Speed 30 ft., deed: kip-up
Melee kincaid +12/
7 (1d8+2/17-20+6 Precision) and
starknife 11/6 (1d4+2/19-20/×3+6 Precision)
Special Attacks deed: menacing swordplay, deed: opportune parry and riposte, deed: precise strike, panache
-————————-
Statistics
-————————-
Str 13, Dex 18, Con 10, Int 14, Wis 8, Cha 14
Base Atk +6; CMB +7; CMD 22 (22 vs. disarm, 22 vs. sunder)
Feats Aldori Dueling Mastery, Exotic Weapon Proficiency (sword, aldori dueling), Quick Draw, Weapon Focus (sword, aldori dueling)
Traits fencer, rich parents
Skills Acrobatics +9, Bluff +13, Diplomacy +7, Disable Device +10, Escape Artist +13, Perception +1, Perform (weapons display) +7, Sense Motive +8, Sleight of Hand +13, Stealth +10; Racial Modifiers +2 Bluff, +2 Perception, deed: derring-do
Languages Common, Elven, Goblin
SQ deed: dodging panache, deed: swashbuckler initiative, resist level drain, swashbuckler finesse
Combat Gear potion of barkskin +3, potion of blur, potion of cat’s grace (2), potion of mage armor (2); Other Gear leaf armor, kincaid, starknife, 56 gp
-————————-
Special Abilities
-————————-
Aldori Dueling Mastery Gain combat benefits when using Aldori dueling swords
Charmed Life +2 (4/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Deed: Derring-Do (Ex) Spend 1 panache to add 1d6 when making Escape Artist, Fly, Ride, or Swim check.
Deed: Dodging Panache +2 (Ex) When attacked, spend 1 panache to step 5 ft. and gain +2 to AC vs. attack.
Deed: Kip-Up (Ex) While have 1 panache, stant up from prone as move action w/o AoO, or as swift for 1 panache.
Deed: Menacing Swordplay (Ex) While have 1 panache, demoralize struck opponent as swift action.
Deed: Opportune Parry and Riposte (Ex) 1 panache and 1 AoO to attempt to parry a melee attack, then counterattack.
Deed: Precise Strike +6 (Ex) While have 1 panache, bonus to ak/dmg w/ light/one-hand piercing weaps.
Deed: Swashbuckler Initiative (Ex) While have Panache, can use a free hand to draw a light or one-handed piercing weapon as part of the initiative check.
Fencer +1 to hit with dagger or sword AoOs.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Negative Energy Affinity (Ex) You are alive, but react to positive/negative energy as though you were undead.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Resist Level Drain (Ex) Negative levels don’t impose penalties or become permanent, but still kill if exceed HD.
Swashbuckler Finesse At 1st level, a swashbuckler gains the benefits of the Weapon Finesse feat with light or one-handed piercing melee weapons, and she can use her Charisma score in place of Intelligence as a prerequisite for Combat Expertise. This ability counts as hav
Undead Resistance +2 save vs. disease, mind affecting effects.

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Bio:

As a young vampire seeking redemption, Farfallen befriended a boy who would one day be the pheonix lord. As the boy aged, Farfallen aided him in his adventures. All the while searching for a way to reverse his curse. He was witness to the creation of the Pheonix organization and the pheonix lord helped him to release his curse, at least partially. He is no longer a vampire, he’s become a Dhamphir- No longer needing to feed and negating his weakness to sunlight. Removing the curse had also taken memories of some of his experiences and skills with it. After this he decided to try and make a life for himself. He left his life of the sword to have a life of peace.

Many centuries had passed, and Farfallen had made a family with an elven wife to survive the years with him with their 2 children. Disaster struck, when A northern army came through and ravaged the village while Farfallen had left hunting. Pillaging and looting as well as murder and rape. When he returned, he found his village was turned to ash and his family killed.

Farfallen again wields his sword and returns to the pheonix organization to relearn his skills and gain new allies. He may not be vampiric anymore, but his undead blood boils to take revenge.

FarFallen (PC)

Rebirth SkylarFletchrune